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Xcom 2 demo steam
Xcom 2 demo steam













xcom 2 demo steam xcom 2 demo steam

One of the new ways of opening up the shelter entrance is using a remote valve. Obviously you cannot hear the thud sounds. The mechanism is not accessible from the outside, as - obviously - the rats would be trying to destroy it.Īnd I've added some nice thud sounds and camera shakes to make it meatier:

xcom 2 demo steam

In order to make the game less predictable, I've added two more ways in which the bunker needs to be opened.Īlso, I removed all the lock mechanisms from the front of the door. Until now, there was only one way of opening up the shelter - the player had to use a fusion core (so a fuel-like resource, if compared to, say, Pathway it's far more than that though, but that's something for another entry) to power it up. Shelters are used as safe places, where you can rest, upgrade your gear and perform shelter-specific actions. Your characters traverse the city in small chunks, and (in most places) they have the possibility to reach a shelter. As you might already be aware, the goal of the game (well, at least its first chapter) is to reach the only intact bridge in the Capitol in order to get to the northern side of the city, which wasn't hit that hard by the sudden rat vermin attack.















Xcom 2 demo steam